HTML can be crusty. Try downloading for buttery-smooth performance and less sfx lag! All art, code, music, design, etc by me.

WASD to move. Try floating.

Arrow keys to aim. Try spinning.

Space/Z to attack. Your attack sends enemies and objects somewhere else. Perhaps you can use that for something.

made in 7 days for the i want to make a game in 7 days reason. i took a break to ride my bicycle a few times but I think that's okay, I enjoyed the time greatly.


Updated 18 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
(5)
AuthorHomieBoon
GenreAction, Puzzle
Tags2D, Mystery, Pixel Art
Average sessionA few minutes
InputsKeyboard, Gamepad (any)
AccessibilityTextless
LinksTwitter, Homepage

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relayality.exe 39 MB

Development log

Comments

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(+1)

stellar game! really enjoyed it!

(+1)

Good music and art. Sounds could be played with so they aren't so repetitive.(footsteps) Overall great stuff!

(+1)

I really like this game, but I can't seem to get to the first library card. It just always seems out of reach from the path

(+1)

hm... a predicament...

(+1)

I finally completed the game afer 5 days 100%. I certainly agree with JohnLee Cooper there is a lot of trail and error. Maybe 2 small tutorial levels that explain the main mechanic. For a long time I thought it was all randomness

(+1)

yoooo this ruled, what a cool journey putting it all together!

(+1)

This game rocks! Really gets you thinking. If you're going into it, try to experiment and don't worry if you cant understand everything right away.

(+2)

This game is based on a quite good concept, however, try to lower the difficulty at the start and give the player opportunity to understand the game well. Also, visually the path seems to be blocked but the player passes through it which feels really odd.